Game design is starting to come alongside other artforms as a means of political expression

I came across this story late yesterday, and thought it worth flagging up. The gaming community, it seems, is starting to become politicised. Computer games are being made with definite political themes; they are starting to have motives and messages behind them. For instance, one game, called Cat in a Hijab, is ”a point-andclick mini-adventure that has you playing the role of a cat (in a hijab) who boards a subway train. You’re then faced with a barrage of comments. Some aggressive, others naively ignorant – and it’s up to you to defuse the situation (or not) with your response.” It’s fascinating to note how game design, as an art form, is starting to come alongside other artforms as a means of political expression.

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